Improved Range

Improved the effective amount of distinct brightness levels by 5x

*You can lower LevelSteps to get more distinct levels but you will need to change the AnimationDelay to compensate
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steel99xl 2025-01-06 19:46:33 -05:00 committed by GitHub
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@ -10,10 +10,10 @@ SensorDelay=1
# NOW WITH FLOAT SUPPORT
SensorToDisplayScale=24.09
#This should match your refesh rate other wise it will either change the back light more times than needed or too few for a smooth animation
LevelSteps=60
# The is should match the LevelSteps but in the acual time each event should take to see
AnimationDelay=0.016
# 12 steps is the most similar on a Macbook 2017 running Arch compared to MacOS
LevelSteps=12
# Playes the 12 stesp effectivly at 30 FPS 32ms
AnimationDelay=0.032
# Read the variable names